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Development Environments
When developing bug fixes or features for MODX Revolution, you'll need to have a local development environment. At the time of writing MODX3 was in development, so you'd typically end up with a 2.x and 3.x development environment to be able of workin...
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Developing an Extra, Part II
This tutorial is part of a Series: Part I: Getting Started and Creating the Doodles Snippet Part II: Creating our Custom Manager Page Part III: Packaging Our Extra This section will cover creating the Custom Manager Page (CMP) for our Doodles E...
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Developing an Extra
This tutorial is part of a Series: Part I: Getting Started and Creating the Doodles Snippet Part II: Creating our Custom Manager Page Part III: Packaging Our Extra Overview¶ This tutorial is written as a comprehensive example on developing Extr...
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Explanation of Directory Structure
The root directory of MODX is split into several subdirectories, each with its own set of responsibilities and tasks. Some of these directories can be renamed and moved, and their locations can be configured during setup. connectors/¶ Connectors are ...
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Git Installation
Installation Process¶ Here are some notes on participating in MODX Revolution testing and/or development. Unlike previous versions of MODX, Revolution will not install directly from Git. Because of the nature of the new packaging and installation sys...