Testing Pull Requests
Last updated Feb 27th, 2021 | Page history | Improve this page | Report an issue
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Learn moreContributors around the world are always creating new pull requests with bug fixes, new features, and other improvements.
The responsibility to accept and merge those falls on a rather small team of volunteer Core Integrators, and it can sometimes take some time for those to properly test and approve changes.
Luckily, you can help with that!
By testing pull requests and reporting your feedback, you help provide integrators the confidence needed to accept a change. Or you might just find an issue with the proposal that the contributor needs to fix, first, which is equally helpful.
This guide explains how you can help testing pull requests. It's helpful to also checkout the contributors guide, which explains the process a contributor goes through to create the pull request.
1. Find an open pull request¶
Browse the list of pull requests on GitHub to find something you'd like to test. It's useful to pick something that matches your own skills, but not required.
Almost all pull requests will be tagged with a pr-state
. It's most useful to focus on those tagged pr-state/review-needed
, as those have not yet been formally reviewed.
2. Read - what is it about?¶
Before diving into the code, try to familiarise yourself with the problem it tries to fix. Read the pull request description and the linked issues. Decide if it's something you can test, or move on to another pull request.
Especially for bug fixes, try to reproduce the problem in the relevant release branch before testing the change. This makes sure it's clear how to reproduce and to confirm that the pull request actually does fix the problem.
(More information about the different release branches can be found in the contributors guide.)
If you can't seem to reproduce a bug based on the provided information, ask in either the original issue or the pull request how you can help test it.
During realtime events such as bug hunts, it's useful (and sometimes necessary to score points) to comment on the pull request to "claim" it and score points, but that's not needed if you're just doing your good deed for the day.
3. Run the pull request locally¶
In order to test the pull request, you will need to patch a local development site of MODX with the proposed changes.
The simplest way to do that is using the GitHub CLI "gh". In your local development site, run the command gh pr checkout <id of pull request>
, e.g. gh pr checkout 12345
. That will instantly load the code from the pull request.
The checkout command does not automatically rebase or merge the changes, so you'll need to do that in order to spot conflicts with recent changes:
git rebase upstream/2.x
Replace 2.x with the relevant base branch.
Alternative without GitHub CLI: PR branches¶
Using a text editor or the terminal, edit the .git/config
file in your repository. For example use nano .git/config
from the root of your local copy of MODX.
Find the [remote "upstream"]
section (or [remote "origin"]
if you don't have a separate upstream remote). It should look like this:
[remote "upstream"]
url = [email protected]:modxcms/revolution.git
fetch = +refs/heads/*:refs/remotes/upstream/*
Add one more line to the fetch; note the indentation.
[remote "upstream"]
url = [email protected]:modxcms/revolution.git
fetch = +refs/heads/*:refs/remotes/upstream/*
fetch = +refs/pull/*/head:refs/remotes/upstream/pr/*
(If you don't have an upstream
remote, replace it with origin
.)
Now when you do git fetch upstream
or git pull upstream
, you'll get special branches for each pull request.
$ git fetch upstream
remote: Enumerating objects: 279, done.
remote: Counting objects: 100% (279/279), done.
remote: Total 355 (delta 278), reused 279 (delta 278), pack-reused 76
Receiving objects: 100% (355/355), 74.90 KiB | 6.81 MiB/s, done.
Resolving deltas: 100% (285/285), completed with 181 local objects.
From github.com:modxcms/revolution
ab0da3bcf..73a5a8df3 2.x -> upstream/2.x
dc184c801..bea16ac43 3.x -> upstream/3.x
a4e22026b..558369bc5 refs/pull/14860/head -> upstream/pr/14860
* [new ref] refs/pull/14888/head -> upstream/pr/14888
* [new ref] refs/pull/14889/head -> upstream/pr/14889
* [new ref] refs/pull/14890/head -> upstream/pr/14890
...
The first time you run this, it will include what's called a "ref" for every pull request ever created. That's a long list, and may take a minute, but it'll only fetch changes the next time you run it.
With the special branches in place, you can now checkout or merge them directly with Git.
In the commands below, replace
name-of-branch
with either the name of the pull request branch as created by the pull request author (shown at the top of the pull request view), or the specialupstream/pr/<id-of-pr>
ref if you've used the trick to fetch pull requests.
The benefit of using git checkout
is that you're loading a specific version that already exists, so it's easier. You can checkout with:
git checkout name-of-branch
The downside of checking out is that any changes made to the official base branches since the contributor started on their change will be discarded.
This means the code may be different when merged compared to the proposal, which is why merging would be preferred when testing.
The downside: you may run into merge conflicts and need to take extra care not to actually commit the changes.
To merge a pull request locally, execute:
git merge --no-ff --no-commit name-of-branch
Ideally, you'll see the merge went well ("Automatic merge went well; stopped before committing as requested "), but it is possible to run into errors at this stage.
- If you see the message
error: Your local changes to the following files would be overwritten by merge:
, you have local, uncommitted, changes. You can stash any changes you want to keep, or do a hard reset to discard all changes withgit reset --hard upstream/2.x
(replace2.x
with the version branch you're using) and/orgit checkout -- .
- then run the merge command again. - If the message reports merge conflicts, git tried to apply the changes from the pull request, but failed to determine how conflicting changes should be applied. The message should point you to the specific files; in there you'll find blocks of duplicated code that you'll need to manually correct.
At this point, you're running the proposed change. Yay!
4. Running build steps and refreshing caches¶
Depending on the pull request and what it changed, you may need to do one (or more) of the following before you can test:
- Run the core build script, followed by going through the setup
- Run the assets build workflow
- Clear the browser cache
- Clear the MODX cache
- (MODX3) Run
composer install
,composer update
, orcomposer dump-autoload
for changed dependencies or othercomposer.json
changes.
5. Testing pull requests¶
Now look back at the pull request and issues to determine how to best test the changes.
For bug fixes you'll want to try reproducing the bug before doing the merge and then again after the merge, which hopefully wont work because it's fixed. For new features you'll want to make sure it works as described by the pull request author.
It's also fun to try to break a change. Is there a way you can manipulate the change so that it no longer does what it should? What happens when you provide invalid values? That type of testing can point to potential security issues or new bugs, and are best to catch early.
If you're comfortable with the programming language used in the change (typically PHP, JavaScript, or Sass/CSS), you can also do a code review.
How much and what type of testing you can do will depend on your skills. If you're a hardcore hacker you may be better at testing for security issues, while others may be better suited to comment on design changes. All skillsets are useful.
6. Report your findings¶
All of the above is pointless if you don't share your results with the community, so now it's time to share!
- Is a bug not fixed yet?
- Should something be done differently? (Don't forget to explain why.)
- Or is it working exactly as advertised?
Reply to the pull request with what you found.
7. Cleanup your local installation¶
When you're done with testing, you'll want to restore your local MODX installation to the official version branch.
- If you used the
git checkout
approach, you can simply checkout the version branch again withgit checkout 2.x
- if you had to run any build steps, you may need to revert those changes withgit reset --hard name-of-branch
before you can checkout. - If you used the
git merge
approach, you can cancel the merge and revert any build steps usinggit reset --hard upstream/2.x
Need help?¶
If you're trying to test a pull request but get stuck, don't forget to ask for help. Your testing is very valuable, and if we can get you up and running that will be better for everyone.
Get help in the MODX Community Slack #development or on the MODX Community Forums.
Support the team building MODX with a monthly donation.
The budget raised through OpenCollective is transparent, including payouts, and any contributor can apply to be paid for their work on MODX.
Backers
Budget
$301 per month—let's make that $500!
Learn more