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Setting up a Development Environment

Mark Hamstra Bochkarev Ivan

Last updated Mar 19th, 2019 | Page history | Improve this page | Report an issue

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Depending on what you want to build, your requirements for a development environment may be slightly different.

Here we will describe the more or less standard approach to a development environment where a single MODX installation is used to develop one or more extras. When building sites or more complicated applications, it is totally acceptable to do it differently.

This documentation needs to be (re)written as the previous version was not useful. The Building an Extra in MODX Revolution is a good start, explaining the different concepts in tutorial form.

Support the team building MODX with a monthly donation.

The budget raised through OpenCollective is transparent, including payouts, and any contributor can apply to be paid for their work on MODX.

Backers

  • modmore
  • STERC
  • Digital Penguin
  • Jens Wittmann – Gestaltung & Entwicklung
  • Fabian Christen
  • Dannevang Digital
  • Sepia River Studios
  • CrewMark
  • Chris Fickling
  • deJaya
  • Lefthandmedia
  • Murray Wood
  • eydolan
  • Following Sea
  • Anton Tarasov
  • Stéphane Jäggi
  • Raffy
  • Snow Creative
  • A. Moreno
  • Nick Clark
  • JT Skaggs
  • Helen
  • YJ
  • krisznet
  • Richard
  • Yanni

Budget

$301 per month—let's make that $500!

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