Processors
Last updated Apr 17th, 2019 | Page history | Improve this page | Report an issue
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Learn moreProcessors in MODX¶
Processors can be compared to "commands" or "actions". Before MODX 2.2 they were "simple" PHP files, but they have since been rewritten based on the modProcessor
class, and its various subtypes.
So, we are talking about processor files, these are PHP scripts that can perform certain functions. For clarity, have a look at /core/model/modx/processors and you will see how many there are.
You can work with processors from any Snippet or Plugin using runProcessor method:
$response = $modx->runProcessor('action/path/to/processor',$arrayOfProperties,$otherOptions);
In response we get modProcessorResponse object with all its methods.
Standard processors¶
As an example please check security
folder - there are login
and logout
processors that control user authorization. Here's how we can authorize the user:
$username = 'ivanpetrov';
$password = '*********';
$data = array(
'username' => $username,
'password' => $password,
'rememberme' => 1,
'login_context' => 'web',
);
$response = $modx->runProcessor('/security/login', $data);
if ($response->isError()) {
$modx->log(modX::LOG_LEVEL_ERROR, 'login error. Username: '.$username.', Message: '.$response->getMessage());
}
Leaving website is even easier:
$response = $modx->runProcessor('/security/logout');
if ($response->isError()) {
$modx->log(modX::LOG_LEVEL_ERROR, 'Logout error. Username: '.$modx->user->get('username').', uid: '.$modx->user->get('id').'. Message: '.$response->getMessage());
}
This is very convenient and ensures that your's component will work in all MODX versions. Therefore, if possible, you should always use standard processors.
Of course, standard processors don't know how to work with your Components.
Own processors¶
Using your own processors differs from the standard ones only in that you need to specify the folder where to get them from. Let's see an example from miniShop2:
// Array we will send to processor, there to catch it in $scriptProperties
$processorProps = array(
'id' => 55
);
// Options array for the runProcessor method
$otherProps = array(
// Here we indicate where our processors are located
'processors_path' => $modx->getOption('core_path') . 'components/minishop/processors/'
);
// Run
$response = $modx->runProcessor('web/orders/getlist', $processorProps, $otherProps);
// And return response from the processor
return $response->response;
This is a slightly modified example from miniShop Snippet, where it processes personal account requests.
As you can see start processor is specified without extension, by the path from the processor folder. If we do not specify our folder, it will be /core/model/modx/processors/
by default. In the example above we change it to a folder inside miniShop component.
Standard processor inside native¶
Here's the most interesting! Let's see an example:
$response = $modx->runProcessor('resource/create', $_POST);
if ($response->isError()) {
return $modx->error->failure($response->getMessage());
}
$id = $response->response['object']['id'];
Here we create a new resource using standard processor from $_POST
data and get resource id
from response.
Here is the source code the entire miniShop processor to create a new product.
This approach ensures that regardless of future changes to MODX, its processor will work in all versions. And, very importantly, plugins will work that should work when creating new resources. Also, alias
will be generated (if you use them), and as indicated in the System Settings, through transliteration, or not.
Updating products works the same way, and for example mSearch gets OnDocFormSave
event and indexes this resource.
You may not use runProcessor
in such cases and work through newObject
method - but then you need to additionally generate events for plugins, define unset fields of a new resource, generate alias
and much more.
For what - if MODX has already foreseen all this?
Conclusion¶
Processors are a great thing, and you need to make the most of them in all your Snippets. If you want to do something with a resource or other element - please check if there is a ready-made processor in the system for this? If yes - use it! This saves you a lot of headache and allows other Components and plugins to interact with your code.
See also¶
- Getting started with class-based processors (at markhamstra.com)
- Extending modObjectGetListProcessor, a powerful class based processor in MODX 2.2 (at markhamstra.com)
- Full list of MODX Processors (at bobsguides.com)
Support the team building MODX with a monthly donation.
The budget raised through OpenCollective is transparent, including payouts, and any contributor can apply to be paid for their work on MODX.
Backers
Budget
$306 per month—let's make that $500!
Learn more